Award-winning composer Winifred Phillips (Assassin's Creed III: Liberation, Spore Hero) has written a book to serve as a guide for those aspiring to write music in the booming video game industry. A Composer's Guide to Game Music offers practical advice from skill development to landing the job. It also provides the reader with a deeper understanding of the relationship between music and video games, which can differ significantly from that of film.

In what composer Harry Gregson-Williams (Shrek, Narnia, Metal Gear Solid series) refers to as "compulsory bedside reading for budding games composers," readers will learn about collaborating with a development team, audio technology, how to run a business, and other essential skills for success.

For further details and to purchase a copy of A Composer's Guide to Game Music, click here.